Archive for March, 2009

Online retail won’t be a cornucorpia

Posted by: seanmalstrom on March 30, 2009

GamesBeat 2009 Game Conference

Posted by: seanmalstrom on March 30, 2009

How Bad Writing Costed Billions

Posted by: seanmalstrom on March 30, 2009

Iwata draws the boundaries very clearly

Posted by: seanmalstrom on March 30, 2009

Why We Love Developers

Posted by: seanmalstrom on March 30, 2009

Why Iwata didn’t mention Motion Plus

Posted by: seanmalstrom on March 26, 2009

Nintendo GDC Conference 2009 Impressions

Posted by: seanmalstrom on March 26, 2009

Lending

Posted by: seanmalstrom on March 25, 2009

Flamboyant Analyst VS Reality

Posted by: seanmalstrom on March 25, 2009

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