Posted by: seanmalstrom | October 18, 2012

Email: Nintendo’s fruity developers

I’ve noticed this gay trend in Nintendo as well. How about that character Captain Rainbow”? Tingle.. Those guys who ran the windmill and cannon of Lake Hylia in Twilight Princess. Please get the ‘gay’ out of my games. Even the mailman in Twilight princess. How about the bokoblins in Skyward Sword wearing leopard-print panties? Its absolutely sick.

I don’t mean gay. Think of Aonuma getting hired because he made wooden dolls in college. Who in their right mind does that in college? My point is that I think these people are eccentric to begin with which is why their stuff keeps making us feel uncomfortable and weird. Entertainment definitely demands the surprising and bizarre. But their fruity stuff makes me want to hide under the chair. Right, the bokoblins wearing leopard skin undies. Who comes up with this stuff? Who the hell came up with Tingle let alone waste so much money and time devoting a game to him which NOA wisely refused to sell because of how freaking creepy it all was. What the hell is going on?

Was it really the art style of Wind Waker that put people off or just how fruity everything was? Link didn’t even look like a man or boy. He looked like some sort of alien being. And yet, we’re told this is brilliant work while the customers flee in terror.

If they wish to sell video games globally, they need to take the anime out. People feel very uncomfortable with it especially since anime lost its usefulness to computer graphics in being able to depict things that live action could depict.

In the past, game makers used to be like us. For example, early computer games had a ton of Star Trek in them. Why? It is because nerds loved Star Trek and people who used computers were nerds. With Classic Zelda, it felt like a game based on the tropes of fantasy. There was nothing in Classic Zelda that made be feel weird or uncomfortable in the content. If anything, I felt scared at parts such as the jumping blue guys in the Final Palace in Zelda 2. They still scare me today. They are so badass.

There is nothing in Zelda that you would call badass. Nothing in its world. It is a fruity adventure. Not only is it not cool, I feel very uncomfortable with it. Whoever is making these Zelda games is someone who is completely unlike you or I.

What I’m sure is that the problem isn’t someone tried something new and it misfired. This is a personality problem going on inside the people there. There is something with these people that keep generating this fruity shit. I don’t think it is ‘Japan’ because other Japanese game companies don’t seem to be doing it.

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