“The pre-owned market is a serious problem, because there is no benefit to developers or publishers.”
Who cares about developers or publishers? They are not what propels the “Game Industry”. There is benefit to customers, and that is all that matters.
I’ve been curious as to why used games, which were ignored in previous generations, are now a ‘serious problem’. Sure, the Core Market is imploding all over, but the use of online gaming has to be a factor in this ‘hatred’ towards used games.
A used game is still taxing the servers to play online. The company got no revenue from that used game to deal with that person.
But again, this is more crying over spilled milk. When I walk into a used game store, I can point to each and every used game and say: “All these games have LOST a customer!” Most of the time, the used games are games no one wants.
So if a million games were sold, and used games were bought and those people played online, the ratio of games sold to online customers is still the same. What are these guys complaining about? It isn’t like pirated versions which DO tax the online servers more and the company never got any money for it.
These game companies need to seriously shut up about pre-owned sales. They have absolutely no right to money from second hand sales (unless they want to let us sell our game back to them if we’re unhappy, which is something I wouldn’t mind). If you sell your Sony TV, Sony has no right to money from that second hand purchase. Neither does the couch company when you sell your couch.
Game companies got their money when the game was sold. If that customer decides to give the game to someone else, or sell it to someone else, what does that matter to the game company? Online servers still aren’t being taxed ‘more’.
The “Game Industry” is filled with greedy S.O.B.s. Making billions isn’t enough money to them. So they demand to make gazillions. They believe all money transactions, even for lost customers selling their games at garage sales or elseware, belongs to them. What a bunch of punks.
The faster that the “Game Industry” dies and a customer-centric businesses of gaming can return, the better it will be for the future of gaming.