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Email: Final Fantasy Crystal Chronicles: Crystal Bearers

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Dear Sean Malstrom,

I wanted to know what your thoughts are on the soon to be released Wii game Final Fantasy Crystal Chronicles: The Crystal Bearers. As far as I can tell its a kind of sandbox game that uses motion controls.  So far the reviews on it have been mixed.  I don’t know if that is due to a bias against motion controls, or maybe this really is a average game.  I’ll have to play it when it comes out to see.

The big thing that stands out to me about this game is that the release date in North America is December 26.  Why would anyone who is trying to make a profit release a video game on the day after Christmas?  It kind of seems like Square-Enix is trying to sabotage their own game.

I wanted to know what you thought of this.  Also I want to say that I appreciate your blog and all of your posts.  Thanks.


I didn’t know it was being released the day after Christmas. That is crazy!

I never believe a company intends to destroy its own product. But the day after Christmas just doesn’t make any sense. All I know is that the game has bombed in Japan.

I never understood what Square-Enix was doing with Crystal Chronicles. They knew Final Fantasy sold great on the Nintendo systems of the past so, when making FF games for it, they put their B team of developers on it and figured, “The Nintendo FF games all had crystals. Therefore, let us call the other series the Crystal Chronicles since they will be chronicles about the crystals.”

Ever since the Gamecube Era, I never understood why Final Fantasy was never ported to the Gamecube. Even the PS1 games could have been ported over (they would have sold). With FF13, it shows that Sony exclusivity is a thing of the past.

The Crystal Chronicles series has never been interesting and appears to exist only for noob developers at Square to be given something to do. But for some reason I keep thinking of Mystic Quest.

The “casual gamer” is not a new meme. It has existed in terms throughout all generations of gaming but the label changes though the meaning stays the same as “stupid game for stupid gamer”.

Do you know who the “casual gamers” were in the 16-bit generation? Why, it was the Americans! Final Fantasy: Mystic Quest was dumbed down into a plastic dog to get “stupid Westerners” into Final Fantasy complete with rock and roll music. In Japan, the game was called Mystic Quest: USA instead of just Mystic Quest. I suppose the ‘USA’ tag meant “STUPID GAME HERE” in Japan at the time.

I dislike how all the Crystal Chronicles games has that stench of ‘dumb game for dumb gamers’ like Mystic Quest did. But Mystic Quest did have awesome music. It is a good example of how games were about rock and roll in that time period. Even bad games, like Mystic Quest, have way better soundtracks than the “good” games do today!

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