Posted by: seanmalstrom | June 15, 2010

Email: Zelda… you know the drill

While the reader does not see the names of these emailers, I do. This emailer has been unhappy with modern Zelda. Today, he says:

Hi there Sean,
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You’ll be getting a lot of e-mails right now but here is what stood out for me with Zelda is that it isn’t getting released in 2010 but in 2011. Then we hear about Aonuma going on about bringing Zelda back to it’s roots and was it me or was that Zelda demo very combat focused?

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What i’m trying to say is this: it looks like the game is getting delayed to receive some extra work in order to bring Zelda back to it’s former self.
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And thanks for homing in on Kid Icarus a few weeks ago, looks like they listened.
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On Kid Icarus, I don’t know what you’re referring to or that this site had anything to do with it. We know Nintendo has been looking to resurrect Kid Icarus since before the Wii launched. It appears Nintendo shopped Kid Icarus around at different studios to see how they would undertake it and went with the current studio they had.

But about Zelda, you’re right there is much more to the combat than there was before. We just need to see more. It felt like Miyamoto was trying to show off too much and the interference didn’t help.

Something about Skyward Sword doesn’t feel right. It feels like they are trying to make the image of Zelda from a ‘Spirit Tracks’ type of clay. The game started off with the Aonuma design, and I can feel that everywhere from what I saw. This is why I think the most important thing will be the state of the overworld. Will be it static like Twilight Princess or non-existent like Spirit Tracks? If anything is to bring Zelda back to its roots, it would be a rich, fun, and dangerous overworld.


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