When Nintendo was showing off the no-TV functionality, I tried to think of situations where I would need such a device (there aren’t many). Then, I thought about times when all of my friends are in the living room and we want to watch tv together. If I decided to play on the Wii U controller screen, I would be excluding myself from the party. Everyone else would be talking about whatever we were watching while I would be slouched over my controller in my own little word. Isn’t this the exact opposite of what Nintendo tried to do with the Wii?
Hush or you will reveal the contradiction!
There are some people who wonder how off the marketing message Nintendo was as compared to E3 2006. The reason why is because Wii-U has no philosophy. It is a stop-gap, using “innovation” that was rejected for the Wii, so Nintendo can embrace 3d output for the Ninth Generation.
“This is the greatest thing ever!” says the user-impressions. This is because they are paid to hype the system.
E3 2006 was also very different. It wasn’t as closed as E3 2011. Someone like myself could probably get in for E3 2006 since I could point to this website. Now, that is less likely.
The reason why you kept seeing websites ‘hype’ up the new system, before the conference, was because that is their job. A place like IGN would want hype because it not only brings people to their website, it also pleases Nintendo who might give them more access. But the reality of the situation was that there was never any actual hype.
If Wii U is so wonderful, have Nintendo take it on road trips like it did with the Wii. Place it in the hands of people wandering the street. Place it in front of an audience that cannot be controlled.
We have at least 10 months until Wii U launches. If this is so hot, let’s see Nintendo give it the pre-launch Wii treatment (Nintendo won’t, of course).