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Email: Mario 3d Land Commercial

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Yeah, I’m betting you’re having the same reaction I am.  It’s a bait and switch.  Queue the old school Mario music, make it look side-scrolling, then flip everything into a 3D plane.  The problem with this “Hey stupid 2D Mario fans look at this” commercial is that as soon as you see the actual gameplay (in the commercial itself), you can tell this is a 3D Mario game, not a Super Mario Bros. game.  The gameplay is nothing more than Super Mario 64 with different level designs.

Miyamoto is in for yet another rude awakening.  What on Earth makes him think that a graphical effect which itself actually repels customers (stereoscopic 3D) is going to ease the barrier to entry to a type of gameplay that the mass market doesn’t like?  That’s incredibly stupid.

1996 called, and it wants its commercials back.

They’re trying to sell the same exact thing. “It’s in 3d now! You have more freedom!” Customers do not value 3d in the way Nintendo developers value 3d.

Value is defined by the market, not Shigeru Miyamoto. After the ‘3d direction’ led to disaster for Nintendo, you’d think they have wised up by now. But nope, here it is all over again. And we will give yet another message to Nintendo that this is not where we want Mario to go. If he doesn’t like it, tell the old man to retire to his dog farm. His stubborn behavior is out of place in today’s world.

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