Posted by: seanmalstrom | July 29, 2012

Email: Lots of new footage from NSMB 2

Looks like they’re just reusing assets from NSMB1.

http://www.vooks.net/video-new-super-mario-bros-2-hands-on-impressions-gameplay/

And they’re using cheesy MIDI music, of course. You know, you’re absolutely right about Nintendo and content. Miyamoto truly believes that what makes a game “new” is some new mechanic (in this case, the gold powerup and the raccoon tail), and that’s it. Everything else–the models, the textures, the music, the backgrounds, etc–can be reused, and it’s “new.” He actually wasn’t like this long ago, but he’s getting worse and worse all the time.

Everything suggests NSMB 2 was rushed to correct the sinking ship of the 3DS after Super Mario in 3d Land failed to sustain hardware numbers. But hey. If Super Mario 64, Super Mario Sunshine, Super Mario 64 DS, Super Mario Galaxy, Super Mario Galaxy 2 all failed to sustain hardware sales, CLEARLY MIYAMOTO MUST MAKE ANOTHER 3d MARIO! Failing over and over again with no change of the outcome is the definition of insanity. 3d Mario will never do the job that 2d Mario does. I’m not sure that this NSMB 2 will do the proper job of a 2d Mario either. It seems more like the original Super Mario Brothers 2 in its lameness.

Everything screams laziness in this game:

-Same exact art assets.
-Music was copy and pasted from previous NSMB games.
-Game’s identity centered around a gimmick (in this case, collecting coins).

Everything feels samey because it is samey.

“But they have young, fresh developers doing the level design!” That is because the senior developers at Nintendo think 2d Mario is beneath them which means they think 2d Mario fans are beneath them. Even though it is 2d Mario fans who are responsible for Nintendo existing as a console company. You won’t see young developers be able to design Smash Brothers or Zelda, do you? No. The ‘senior developers’ want those jobs and couldn’t care less about 2d Mario games.

In the Iwata Asks interview, the producer had to twist arms to get them to put in a Co-op mode. Seriously? And the co-op mode is nothing more than a NSMB Wii style of multiplayer. With multiple screens, this could have been done much better. But Nintendo doesn’t care.

Would it really be that hard to put in online leaderboards? I can understand people who cheat and screw the leaderboards up. But you can’t send such info to other 3DSes and trade scores over the Internet? Why is Nintendo such a crappy game company? As I said before, no one is going to tolerate the lack of online in score based or multiplayer games in the year 2012. Something is seriously wrong inside this company where they think 3d is very important but Internet is not very important (even though Internet has taken over all industries, even those not related to computers, as the standard). My toaster has a better relationship with online than Nintendo does.


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