Posted by: seanmalstrom | December 13, 2013

It’s the game, not the console

Our hardcore friends being stunned at the low sale numbers of Super Mario 3d World for the Wii U according to November NPD are chanting, “It’s the console’s fault. Not the game.” They did not say this with NSMB U. They said, “The low sales of Wii U show that 2d Mario is no hardware seller,” even though the NSMB U has an extremely high attach rate to the Wii U system. And even I will conclude that NSMB U could be a much better game.

But nope! In Hardcore Fantasy Land, 3d Mario can never fail. It is the console that failed. Or it is the advertising. The game never ‘fails’. Apparently Miyamoto believes all this because he keeps making more 3d Marios thinking that the problem is advertising, accessibility, or something else. But 3d Mario has never truly been a hardware pusher except in North America… and even that is debatable.

The reason why the Wii U isn’t selling is because of the games. They have so many Gamecube-esque games on there. Wind Waker HD is a freaking Gamecube game port! Pikmin 3 is a sequel to a series that only appeared on the Gamecube. 3d Mario proved to be catastrophic to the N64, Gamecube, and DS (PSP was outselling it when 3d Mario was around) so why is anyone surprised that 3d Mario is not some blockbuster on the Wii U? Super Mario Galaxy 1 and 2 were never blockbusters. Do people even bother looking at the bigger sales trend?

The question is not why is Super Mario 3d not selling. The question is why does Nintendo keep putting out these games that never sell hardware? There is no business reason for Nintendo to keep doing the same thing over and over and expect different results. Clearly, the insanity must be identified as something else, as some sort of agenda someone has within Nintendo.

If I had it my way, NSMB U wouldn’t be on the Wii U so we can watch what a true Gamecube-esque ‘hardcore’ Nintendo console crash and burn can truly be. It would be glorious.

As for the other NPD information, don’t bother trying to interpret anything. All the sales of PS4 and Xbox One show is not demand but supply. The first few million are easiest to sell. We’ll find out the first indication of true demand levels by February NPD. We will have to wait to March.

In the meantime, take a break from sales analysis and just play some games! In a few months, we’ll have sales analysis galore.


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