Posted by: seanmalstrom | June 18, 2016

Some more Zelda emails…

You know Zelda BOW is big…

When everyone is too busy being excited about the world and combat to bitch about Link not wearing his classic green tunic.

 

Yup.

And where’s his hat?

More…

Players not focusing on the Puzzelda parts

If people want this Zelda, they will buy a NX to get it. I would say the big sales of Skyrim influenced Nintendo. Skyrim is probably the most influential RPG in recent memory because when it came out, the game industry was saying “No one wants to buy a single player game. We should just make multiplayer games. Derp derp derp…” and Skyrim sells a ton.
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I’ve seen the ‘shrines’, and I do not have a problem with them. The shrines seem short. We haven’t seen a dungeon. You can’t go 100% without puzzles because that has never been the case in a Zelda… or even a 2d Mario game. Even the original Super Mario Brothers had maze castles that looped endlessly unless you did the right choice (I think everyone hated them too! haha). Many RPGs such as the Ultimas and all would throw a puzzle up here and there. The difference is that the RPG was about the OVERWORLD. The puzzle was a small, small part. It is like the ‘grumble grumble’ guy in the original Zelda.
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When was the last time Zelda focused on its overworld as the soul of the game? Not even with Twilight Princess. Maybe Ocarina.
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Classic Zelda reveled in their maps. In fact, maps are a HUGE part of the RPG.
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Above: The infamous cloth maps of Ultima games.
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What I see Nintendo doing is saying “Overworld is the heart and soul of Zelda.” Not the dungeons. Not the ‘puzzles’. Not the ‘story’. Not the ‘control innovations omg’. This is exactly what we want. We want a MASSIVE overworld. Not in the way of Twilight Princess, but massive in that it is a world. The interaction with it is a smart move. Ultima 7 is classic because of its interaction with its 1992 world (still exceeds most games today and such game world launched the MMO games. Could the MMO exist without a HUGE OVERWORLD? Of course not.)
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I’ve been looking for stuff to criticize too, but I don’t see anything yet. We still don’t know everything, of course. But so far, so good with the Zelda.
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More…
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I will post more emails up as I have to head out. But I want you to think of this.
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No one has talked about expansions and downloadable content to Zelda: Breath of the Wild yet.
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The vast overworld could be made even larger. Would people pay for that? I think they would. The last console Zelda was Skyward Sword. We have never had a DLC Zelda before. Prior imagination would be adding on a new dungeon or new item, but with an overworld centric Zelda, perhaps new ways to interact with the overworld? New events to occur? New lands?


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