Hello Master Malstrom,
Yeah, I still don’t like Aonuma’s ideas, yet somehow he managed to make a Zelda game feel like a classic. OMG, I wish I could make a spoiler, but we have a badass looking enemy that has finally made it to 3D, and is hard as hell as it should be! You know what I’m talking about Lynels!
This is not Aonuma’s game. Breath of the Wild was really defined by the younger developers. I think they fired the usual Zelda programmers and brought in new ones.