Posted by: seanmalstrom | April 28, 2017

Email: Super Mario maker

I don’t know if you have played the Mario maker game on 3ds/Wii u or not. But if that game came to switch it would be ok. As long as you look up the world’s online you can find super Mario world sequels and stuff created by fans.Usually labeled with their own names and 1-2 1-3 etc.

I remember Tezuka said When Mario Maker came out he realized something looking at the past games and said he had a new direction for 2 d games he would show off in a couple of years. Do you think 2- d Mario will be the next BOW for Nintendo after Mario Odyssey?


NSMB was based on the idea of ‘level design’. I think it is because elder developers didn’t want to make the games but did so anyway because it would be a good way to introduce ‘level design’ to the younger developers.

I have zero faith in Tezuka to make a decent 2d Mario.

Super Mario Brothers and the Legend of Zelda share the same developers and same development time cycle. The two are spiritual brothers. Mario 1, 2, 3, and World had a huge appeal of ‘exploring a world’. The appeal was not ‘OMG level design!111!!!’ Some of the levels are not well designed. But what mattered was the player believing they were exploring Mushroom World (or Dinosaur Land).

I would imagine Super Mario Brothers to be a vast overworld and that the game is about exploring that overworld. This would get to the true classical nature of Mario than whatever the hell Nintendo has been doing lately.

One interesting thing about the Mario games is that everyone played them differently. Some went to warp zones, some didn’t. Some went down the green pipe, some didn’t. Some got the power-up, others did not. Some confronted the monsters. Others avoided the monsters. No two games of Mario are the same.



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