Under the pen name of Cory Arnold , Aonuma wrote an article on why Zelda: BoW “Wow!” is a terrible game. Let us see what he has to say.

This is The Legend of Zelda, and a large part of a Zelda experience is the story and characters.
No, it isn’t.
Memories, which feel very much like audio logs, show a snippet of Link and Zelda’s travels 100 years ago.
No, they don’t.
Do I even need to spell out how much more interesting Tetra and the King of Red Lions are? She’s a fucking sassy-ass pirate and her dad is your guffawing boat. Breath of Wild wishes it could have even a drop of that kind of personality.
No, it doesn’t.
mini-games are bland and pointless
When have they not been?
Fighting the same things over and over in a massive world isn’t fun, it really isn’t.
RPG genre disagrees.
I don’t know why Aonuma is writing articles on Destructoid attacking his own game. Maybe he wants to make more Aonuma-ism games instead.
“Marvelous!” cries Aonuma.
Exactly.
Above: What Zelda *was* before BoW “Wow!”