Posted by: seanmalstrom | August 6, 2017

Aonuma writes on Destructoid why Zelda: BoW “Wow!” is actually a terrible game

Under the pen name of Cory Arnold , Aonuma wrote an article on why Zelda: BoW “Wow!” is a terrible game. Let us see what he has to say.

This is The Legend of Zelda, and a large part of a Zelda experience is the story and characters.

No, it isn’t.

Memories, which feel very much like audio logs, show a snippet of Link and Zelda’s travels 100 years ago.

No, they don’t.

Do I even need to spell out how much more interesting Tetra and the King of Red Lions are? She’s a fucking sassy-ass pirate and her dad is your guffawing boat. Breath of Wild wishes it could have even a drop of that kind of personality.

No, it doesn’t.

mini-games are bland and pointless

When have they not been?

Fighting the same things over and over in a massive world isn’t fun, it really isn’t.

RPG genre disagrees.

I don’t know why Aonuma is writing articles on Destructoid attacking his own game. Maybe he wants to make more Aonuma-ism games instead.

“Marvelous!” cries Aonuma.


Above: What Zelda *was* before BoW “Wow!”



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