Posted by: seanmalstrom | December 27, 2017

Email: Statues and my consumer experience

Greetings Master Malstrom,
To begin with, your assessment of the matter is accurate and fair. There’s no rational reason to own a statue. It’s not like a model kit (in whose stores they’re usually sold alongside), which is the result of your own work and eye for detail. It’s not like a high-end action figure, that can be posed on a whim. Yet, there are tons of them, ranging drastically in quality and taste.
For my part, I own more than I could ever display, a product of the same impulse buy mentality that defines a “hardcore gamer.” Thinking about them, there are only three that I would keep and put on display. If I could go back to when I had bought all the rest, I would’ve stopped myself. The throughline of the three I would keep is one of personal significance.
The first is a highly-detailed bust of my favorite mecha. The second is a model a friend of mine built and painted as a present, a marker of that friendship. The third is a character from a dead horror series, a sort of grave marker or memorial to the last good game in that series.
Links to stock photos for the three, in order:
If it weren’t for that significance, these models and statues would mean nothing.
My hope is that, in some small way, I can illustrate a consumer experience for these sorts of things that isn’t simply “getting stuff for the sake of stuff.” If it was helpful in any way, then I’ve done what I set out to do.
With Regards,
Some Reader
I understand the mecha. I don’t understand the sex amiibos.

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