Posted by: seanmalstrom | January 2, 2018

Turbografx 16 Reviews

Disclaimer: The ‘quality’ is gauged only by how often I return to the game. TG16 games are not isolated; they are compared to every other game out there. A game can be ‘bad’ and keep me coming back. A game can be ‘good’ that I never want to touch again. Irrational addictive-ness, which defies quantification, is the only element examined here.


Malstrom Awards: 
(Addictive and Awesome even today, they refuse to age. Score of 10)

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Devil’s Crush [$68] Imaginative sound and gothic theme. You’ll keep coming back to this one.)

Galaga ’90 [$34] (Purest shmup I have ever seen. This will still be played 50 years from now.)

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Final Soldier [$30] (Good music and polish, easier difficulty, multiple powerup options. laser bubbles! Consistently fun.)

Parasol Stars [$85] (Better than Bubble Bobble. No one realizes how legendary this game is… yet.)

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R-type [$40] (Never gets old because it can never be beaten. Fun to try here and there.)

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Salamander [$40] (Challenging and addictive. If you like NES Life Force, you will love this.)

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Soldier Blade [$100] (Consistently fun, great difficulty balance, perhaps best shmup on system and of all time)


Honorable Mentions: (Good games that are flawed or gameplay has suffered aging. Score of 6-9)

(9) Blazing Lazers [$37] (Inconsistent quality, long stretches of boredom, yet fun to return to again and again)

(9) Gomola Speed [$15] (Snake meets Gauntlet. Genre defying. Gameplay hurts hand.)

(9) Magical Chase [$9,495] (Great soundtrack, art, worlds, gameplay, and rare. The most interesting shmup ever made.)

(7) Alien Crush [$22] (Interesting, addictive, but flawed. Good to play as a break to Devil’s Crush)

(6) Bonk’s Adventure [$33] (Meh platformer oozes incredible charm)

(6) Dragon Spirit [$30] (Jurassic atmosphere is charming. Sluggish controls, hard-to-come-back after dying)

(6) Super Star Soldier [$73] (Extremely generic, obtuse challenge. Solid gameplay. Extremely over-rated. No personality.)

(6) World Court Tennis [$16] (Most interesting RPG on the TG 16. Seriously.)


Don’t bother: (Not fun to play today. Score of 5 and below.)

(5) Gradius [$30] (Four options can cause slowdown, but this arcade port remains difficult and very nostalgic.)

(5) Military Madness [$44] (Overrated, dated gameplay, repetitious, dull colorless setting of the moon)

(5) Neutopia [$76] (boring, bad game design, can’t hold a candle to Zelda, fire wand is only thing going for this game)

(5) Raiden [$72] (Overrated, more frustrating than challenging, no 2 player mode that was in arcade)

(4) Bomberman [$40] (dull and boring, totally surpassed by its sequels on this system)

(4) Boxy Boy [$27] (Solid puzzle game, but it gets stale fast. Contains level editor.)

(4) Ninja Gaiden [$80] (Compared to NES: worse sound and controls, terrible parallax scrolling. Nothing to see here.)

(4) Space Invaders [$12] (Arcade and Plus mode. Plus mode is cool but the game is still dull, dull, dull.)

(4) Shockman [$110] (Cool graphics and vibe, no polish, and frustrating gameplay. Play Mega Man instead.)

(3) Moto Roader [$17] (5 player party game, great upgrade system, terrible core gameplay. USE HANDLE B!)

(3) Street Fighter 2: Champion Edition [$20] (2 button controller is terrible for 6 button game. Good luck getting a 6 button controller.)

(1) Keith Courage in Alpha Zones [$10] (The 16 bit version of Dr. Jekyll and Mr. Hyde.)



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