Archive for the ‘Ludology’ Category
How Nintendo betrayed Jason Nute, the original Metroid player
Posted by: seanmalstrom on October 13, 2012
Inflation of the Exotic; Why some games age; why some games remain immortal
Posted by: seanmalstrom on October 1, 2012
Peer Acceptance motivates most people
Posted by: seanmalstrom on September 20, 2012
Desert Cake that melts shows the importance of content
Posted by: seanmalstrom on September 9, 2012
Not all games should be all things
Posted by: seanmalstrom on September 5, 2012
Games need to be more ambitious
Posted by: seanmalstrom on September 1, 2012
The Magic of Zelda: Constantly Feeling Overpowered
Posted by: seanmalstrom on August 6, 2012
Gaming doesn’t just ‘happen’, it is a skill to be improved
Posted by: seanmalstrom on July 28, 2012
Why was Diablo 3 Godmode bug so much fun?
Posted by: seanmalstrom on July 24, 2012
Flavor Gaming Versus Endgame Gaming
Posted by: seanmalstrom on June 26, 2012
You must be logged in to post a comment.